Why are we designing games for other people’s games?

This week, ABC Business reports, a number of popular games are receiving criticism on social media.

In response, some developers are calling out critics for their criticism.

The developers behind a game called “The Darkest Hour” are now under fire for the comments made about their game, which has been criticised for its ‘dark’ setting.

The game, released in 2017, features a series of puzzles that must be solved by solving clues left by the player.

A number of people have criticised the game for being ‘dark’, which is often considered to be an in-joke in the game.

The developer, Jonathan Green, has apologised for the criticism, saying in a statement:The developer has not been commenting publicly about the controversy.

In a tweet, the developer also apologised for being criticised.