How to use Game Design and Art in your portfolio

The next time you want to showcase your work, try to keep it to one or two articles.

That way you’ll have more content for people to choose from.

Here are a few tips to help you get started.

1.

Use the Game Design portfolio to showcase what you’re good at.

This is especially important if you have a passion for a particular field or genre.

Make sure to include what you love to do, whether it’s writing, drawing, animation, music or video games.

2.

Keep your portfolio short.

The longer your portfolio is, the less time people will have to find it.

So choose articles that are between 200 and 400 words.

3.

Make it clear what you want people to take away from your work.

This might be an idea, an image or even a brief summary.

4.

Keep in mind that the portfolio is a way to showcase a portfolio.

So don’t limit yourself to one section.

5.

Keep the portfolio simple.

Be as generic as possible.

It’s better to show a little more than what you can show.

6.

Remember that the more time you spend on a portfolio, the more likely it is that people will come to you with questions.

7.

If you’re starting out and want to start a portfolio or are looking to get into game design, you can do it all on one article.

8.

If it’s something you’re passionate about, you might want to consider including a game or a genre you’re into in the article.

9.

If something seems too good to be true, or if you don’t have much time, try making a short video about your experience with a game that has inspired you.

10.

Make your portfolio an important piece of your portfolio.

Keep it to two to three pages long.

Keep one page for each project you’ve worked on, and keep the other page blank.

11.

Keep a record of all the content that you’ve done on your portfolio and what you’ve liked and disliked about each piece of content.

This will make it easier to see what’s worked and what hasn’t.

12.

Make a list of all of your games you’ve published on Steam.

Make the list on the same page where you list your games.

13.

When it comes to your portfolio, make sure you have as much content as possible in it.

This can be a good idea if you want someone to see your work in a larger context.

For example, if you’re a game developer, keep a record in your journal or email list of everything you’ve created on Steam since you started making games.

14.

If your portfolio isn’t all that great, make it more detailed.

This may sound obvious, but it’s crucial if you’ve got a portfolio that’s really solid.

You may have been working on a game for six months, but now you’ve had a few updates and added a few more people to the team.

You can make your portfolio as detailed as you want, but make sure to keep a clear timeline for each piece you’ve finished.

15.

When choosing a game, think about what type of gameplay you’re aiming for.

It could be a stealth-focused game, a first-person shooter or even an RPG.

Make an effort to include any sort of narrative that could make people think.

16.

For your first article, try showing one game or one genre.

You should try to create a clear path for people who have no idea what you’ll be writing about, but are curious about it.

If they ask you, give them some examples of what they can expect.

17.

When you’re done with your article, make a list.

Make lists of all your games, genres, projects and ideas.

Keep track of what you have written on each one.

Make them a good starting point.

18.

Use these ideas to build your portfolio even further.

For every game, for every genre, for each idea, think of how you can expand on what you already have in your career.

The more you can tell people about your portfolio the more they’ll take notice and the more you’ll build your credibility.

If that’s not enough, use these tips to make your own portfolio.