How to design a game’s background

There’s no better way to set the tone for a game than the background design.

Whether you’re building an open world or a 3D world, a simple background makes it easier to tell a story.

While it may seem simple, designers should keep in mind that the more complicated a game is, the more intricate its background needs to be.

This is especially true if the game is set in the past or the future, or if the world is a sandbox.

Backgrounds that are too simple are often seen as bland, boring, or bland.

The best way to get your game’s backdrop to feel cohesive is to use a variety of materials to create a sense of history, geography, or culture.

When designing backgrounds, keep in view that a game needs to feel like it belongs to an era or culture to feel truly unique.

If a background design can help create a feeling of identity, it will likely have a significant impact on the experience.