In the late 1950s, a man named Richard Pomeroy built a house in his backyard.
Now, his son is working on a game design game that lets you build a house for $10,000, with a lot of work.
“We were going to do it for the kids,” said Mike Pomeroys, a partner at the Pomerolos, which developed the game.
The house will be built in real time using the game engine Unity, and it will be a fun, family-friendly experience for kids and their parents, he said.
Mike Pomeros and his son Richard Pomioy, left, with the first prototype of their game, ‘House of the Dead,’ in the family home.
Mike and Richard Pomers are co-founders of the Pomoos design studio.
In this Sept. 26, 2018 photo, Richard Pommo, left with his son, Richard, and grandson, Mike, sit in the living room.
The Pomerols own the home in the town of Bixby, Wis., which they own in the picturesque town of Lake Placid.
(Photo: Provided by Mike and Richard)”We wanted to bring a little bit of that to our family, a little little bit, to our kids, to keep them entertained,” Mike said.
The family of six is looking to fund the game through Kickstarter.
The goal is to get the game off the ground by March 2019.
“Our goal is $5,000,” said Richard.
“But the other thing that we would like to do is get the money that we are raising to go to colleges and schools and schools to get kids involved,” he added.
Mike has been a game designer for several years.
He said his inspiration came from watching the success of games like Minecraft and Lego Dimensions.
The project is also about the family, said Richard, who is also a retired accountant.
“It’s about a family,” he said, adding that he is proud to be a part of the game industry.
“This is about kids, it’s about parents and grandparents, it is about the future of this country,” he continued.
“If you can come up with a game that’s fun, that has fun with the families that you have, it can bring people together,” he stressed.
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